Archive for January, 2009
gunner or cannoneer
by admin on Jan.24, 2009, under Atlantica Guides
who do you think is better and why?
For a main? If your gonna have both in the formation then cannoneer, since they can take more of a punch than gunners. With a monk early on my cannon main was actually able to tank much better than my viking (and thats with holy [...]
skill combos
by admin on Jan.24, 2009, under Atlantica Guides
can anyone give some info about the skills combos and the effects? such as hell fire .etc
1) Swordman (Dark Seed) + Shaman (Hex of Darkness) = Hell Fire
2) Cannoner (Smoke Bomb) + Princess (any skill ends with Signet) = Bombing Campaign
3) Lady Knight (Light Slash) + Oracle (Vortex) = Divine [...]
First Day Impression
by admin on Jan.24, 2009, under Atlantica Guides
So I downloaded the game after reading the review from TenTonHammer and I know when TTH said a game is good, they really mean it.
Boy am I impressed…
This message is directed to those of you who are still deciding whether to try the game or not. Go for it…
AO is one of the [...]
Teleport Licenses
by admin on Jan.24, 2009, under Atlantica Guides
Okay first of all I havent ever stated a single complain for this game yet.
You can say whatever you want, I dont care.
I find having teleport licenses limited really stupid, the map in Atlantica Online is so huge, teleporting will be necessary, no doubt about that.
But what will you do when your [...]
Unfair distribution between characters
by admin on Jan.23, 2009, under Atlantica Guides
I would like to share my concern about different classes consuming different amount of stamina.
It unbalances our game play alot, because for example warrior’s stamina runs out the fastest.
When playing with my girlfriend her stamina is almost twice that of mine, though we start off equally at 120 stamina.
In other words [...]
Explore the community by removing book stacking
by admin on Jan.23, 2009, under Atlantica Guides
I propose the developers remove “book stacking”. I mean a dis-allow of having two “Lightning Spear [INT]” books (for example), occupy just one inventory space.
I went to Goon**** (sp?) the other day to exchange about three hundred “Hex Of Darkness” books. This is really a fun part of the game that [...]
Merc Recruitment Artillery
by admin on Jan.23, 2009, under Atlantica Guides
How much does it take to recruit and artillerman?
and other wandering mercs.
First of all you need to have one free spot in your party. If you have all the mercs you can have with you, you need to place one of them in your merc room first.
After that make sure that you have [...]
Crafting skill lvl above 10
by admin on Jan.23, 2009, under Atlantica Guides
I know that we can get skills taught from users.
What happened after I lvl it to 10+?
Is it after lvl 10 i get to teach others, and only by teaching others i get exp for myself to lvl to 11? (besides from crafting). If I do, how much exp do I get [...]
Appeal to GMs: Make scrolls use a turn
by admin on Jan.21, 2009, under Atlantica Guides
I’ll try to avoid walls of text as I understand the limited attention span of the average forumer. To get to the essence: Increasingly, more and more players are resorting to scrolling to make up for their poor formations. The following is an explanation of each scroll and their effects:
Scroll – [...]
Small problem about PK
by admin on Jan.21, 2009, under Atlantica Guides
The PK system shows me some problems. First, people can PK others, despite their level. And I got someone 84 PK me,when I’m only 57.
Second, PK can happen ANYTIME. That means it can happen right after I got beat up by some big monster, and my formation is hardly as good as [...]